Packet Ripping from ASM. Success!
Good Afternoon.
As I was browsing through Shining Lore Assembly again I found something kind of interesting.
Yes, the Packet Table for Networking.
Nothing new really… I knew about the Table already… and till now used it to create me a opcode reference to look it up more easily.
But there was something else that caught my interest… I knew the structure of a lot of packets already, simply because I took the time to reverse them from network logs, etc.
To make it short and simple. I figured out how to read the structure of the packets from assembly.
This will be one of my biggest timesavers from now on… as I can just go ahead and read the structure from assembly instead of trying to recreate proper network logs!
Coldbird over and out! Cheerio!
August 4th, 2008 at 1:42 am
Does the SL2 client have the same situation?!
If so, you can build your own SL2 server then.
January 28th, 2009 at 5:44 am
Good work! Thank you very much!
I always wanted to write in my blog something like that. Can I take part of your post to my blog?
Of course, I will add backlink?
Sincerely, Timur Alhimenkov